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"Not Today, Maybe Tomorrow" Behind the Scenes

This is a little behind the scenes look for the game "Not Today, Maybe Tomorrow" which I developed on my own as part of a gam jam for my school. It took three weeks to develop and was created using the Unreal Engine.

Trailer for the game

Model inspection of the main character

Model inspection of the main character

Lighting and textures on

Lighting and textures on

Without lighting

Without lighting

Lighting and textures on

Lighting and textures on

Without textures

Without textures

Lighting and textures on

Lighting and textures on

Without textures

Without textures

Without lighting

Without lighting

Lighting and textures on

Lighting and textures on

Without lighting

Without lighting

Lighting and textures on

Lighting and textures on

Without lighting

Without lighting

Lighting and textures on

Lighting and textures on

Without lighting

Without lighting

Zoom out of the map

Zoom out of the map

Zoom out of the "TV Hallway" map

Zoom out of the "TV Hallway" map

Without textures

Without textures

Without lighting

Without lighting

Zoom out of the "Ocean" map

Zoom out of the "Ocean" map

Zoom out of the "Gallery" map

Zoom out of the "Gallery" map