I had this idea for a very long time. I drew it first in my sketchbook, and for the longest time it stayed that way, however, one day I finally decided on making this idea into a sculpt. It's by far one of my most detailed sculpts, with wrinkles, cuts, marks and so on. I textured it, and finally I could get to the most fun part, rendering. I couldn't get the scene to look the way I wanted it to and I ended up with one subpar render, after which I was burnt out and put the project away for a long time. Eventually I opened it up again, tweaked a few things and tried for a second time. I finally got it to look the way I wanted and then prmptly started to edit the renders to perfection.